Galaxy Busters Elite is a classic rail shooter, featuring a fun campaign and custom artwork. It was created as a part of a game development bootcamp, where I was tasked with creating tech-art and particle effects for the team, as well as creating the design of the player ship.
The project was a great learning experience for me, as it was the first time I worked on a larger team, and was able to apply my knowledge of game development and art to a real-world project. I also gained valuable experience in project management and team collaboration, as I worked closely with the artists and programmers to ensure the visual effects were completed on time and met expectations.